In Hong Kong, 80% of food is imported from China and only 8% is produced on local farmland resulting in low self-sufficiency. Consequently, food supply, green spaces, and a clean air environment will be the main issues of our future.This narrative project is designed to showcase an innovative farming strategy for a sustainable habitat within an urban area of Hong Kong. It is the story of a new farming community formed by different characters, depended on each other’s skills and knowledge and their collective search for alternative farming solutions by occupying and using existing buildings for their design creations in order to grow and produce food for themselves and their neighbourhood. A street in the Sham Shui Po district of Kowloon serves as an example to develop and design a future vision of co-operative farming opportunities for our society.The story of how food can be grown in and on existing buildings, transforming their form and the entire streetscape, as well as the relationship between the inventions and characters actions is designed as a game - Guerrilla Planter - which allows to participate, to engage with, play with, and learn about the possibilities of self-supporting farming and sustainable living systems within an urban setting for a new vision of renewable resources in the future.