Love has always been a tough topic, especially for young people. The Hongkong federation of youth groups interviewed over 3000 people in relationships between 13-23. We found that most of them argue with their partner 1-3 times a month and their sources of relationship advice are often unreliable.Wave is an interactive visual novel that helps young couple with communicative issues. The whole system includes a hologram bottle for each partner and the application. The bottle detects emotion changes in the user and visualizes it holographically. It can also receive hologram activities. The app displays emotional changes of both partners and supports mini-games and exercises, virtual rewards, and personalization options.
‘Connection’ is a project to raise awareness on dynamics within youth romantic relationships, focusing on behaviours & conflicts between partners. It attempts to encourage youth to love better, as research identified that unhealthy, or abusive relationship behaviours persist among youth. Patterns formed continue into adulthood & so educating youth can help in healthy self development. The project’s purpose is to encourage self reflection on their own relationships to encourage positive changes.
There are three components to this project: interactive web-based game, postcards & stickers. The website would enable visitors to live out stories of relationships based on true experiences of their peers. Their decisions would determine the outcome of their relationship. Since love has been misinterpreted in relationships, the postcards and stickers will show a warped concept of this ‘love’ as well. They can be scanned through the Artivive app to reveal a hidden, more toxic message.
Love has always been a tough topic, especially for young people. The Hongkong federation of youth groups interviewed over 3000 people in relationships between 13-23. We found that most of them argue with their partner 1-3 times a month and their sources of relationship advice are often unreliable.Wave is an interactive visual novel that helps young couple with communicative issues. The whole system includes a hologram bottle for each partner and the application. The bottle detects emotion changes in the user and visualizes it holographically. It can also receive hologram activities. The app displays emotional changes of both partners and supports mini-games and exercises, virtual rewards, and personalization options.