This research is a design project aimed at promoting fitness training. Fitness exercise is a physical training exercise. The purpose of this design is to hope the beginner has an easier medium to learn fitness training, which will attract their attention and interest. The design project includes adding additional fitness teaching in the park and supplementing the elements in the current teaching board of the park. There wish arouse citizens' awareness of fitness training and expand the possibility of teaching board design. Secondly, to increase the fun elements beginner, the fitness training method is designed as a card game in my project. I hoping to make beginners understand fitness through the interaction of cards.
The accessible toilet is an absolute necessity for the people living with a disability and mobility issue. Its design features enable them to use the toilet as independently and safely as possible. Conventionally, the designing practice of accessible toilet is about compliance with the design guidelines, including a long list of dimensional standards and regulations. But to the physically impaired, such practice is flawed due to its inadequacy of designing a toilet that could adapt the needs of the physically challenged group. Based on this insight, the project introduces a brand-new practice of creating a more user-friendly accessible toilet design, by presenting the scenarios of using the accessible toilets to observe the user's interactions with the items in the accessible toilet. Followed by a summarization of the user’s concern, the goal of the project is to encourage us to think about “How the users use?” when designing accessible facilities.